![]() If kept in lowered postions a collision error occors when reloading saved game (Screen Bounces) To correct if kept lowered when loading new saved game, run inside while screen is bouncing and activate elevator. ~ Cannabis Clones Facility - NEED TO KEEP ELEVATOR RAISED BEFORE SAVING. Light Triggger for billboard added on side of building now. ~ Joints & Gummies Vending Machine i3d repaired ~ Cannabis XL Foil Greenhouse i3d repaired All cannabis grows in every greenhouse now. ~ Cannabis crops for greenhouse i3d repaired. ~ Cannabis Paper Facility - Corrected Product Output A user asks if there are any modders who have done a good cannabis mod for Farming Simulator 22 and gets some replies from other players. ~ Clones Facility - Static Anchor Error Fixed. Added 2nd row in pallet spawn area for both outputs ~ Cannabis Trim Facility - Unload trigger adjusted. ![]() Set output to distributing due to new FoxFarm regulations (See sign inside factory) Input solid fertilizer in bulk or pallet form. ![]() ~ FoxFarm Fertilizer Factory - New Input and Output Settings. ~ FoxFarm Soil Factory Unload Triggers Lowered. ~ Large Greenhouse Unload Trigger Lowered and Fixed Input ~ Medium Greenhouse Unload Trigger Lowered ~ Small Greenhouse Unload Trigger Lowered ~ CannaHouse spawn location - Now spawns on front porch ~ FoxFarm Fertilizer Pallets fixed in store ~ Updated NEW Cannabis Vending Machine that buy's all products in the cannabis DLC Pack (Not just Joint's and Gummies) ~ Added NEW Cannabis Leaf Flag - Generates income Report ANY problem or issues to our facebook page by sending a message to: FB Squigglze. I am happy to announce that I've gotten 99% of them fixed! Pleaes read the following corrections/additions carefully. I have spent that past couple day's correcting everything. BE FAIR, JUST SHARE! ***Īfter getting everyone's reports on errors. *** IF FOUND OR REPORTED LINK WILL BE DISABLED AND RUINED FOR EVERYONE. All public Mods of mine will be available there plus so much more! Please join: Join Farming Simulator 22 - Everything Grows. Small weeds grow after only a couple of hours of in-game time. Weeds can be removed at any time before the crops are ready to be harvested. Depending on their size, different machinery is used - more on that below. There are different stages of weed growth: small, medium & large. Supporter only streams, group, and community chat plus mod testing!Ĭlick that subscribe button on our Facebook page or click the link here: įor more Farming Simulator projects, mods, and anything to do with the game at all. In Farming Simulator, weeds are a type of field state. Like what you see and want to support my work? Become a supporter today! Supporters hear it first, see it first, and get it first. Weed Trimmer that cost 200 and has a working width of 0.50 meters and has color config options. ~~ Brand New Production Points such as ~~ ~ Now Includes Cannabis DLC Vehicles and Tools! ~ This pack includes its own TAB (Cannabis DLC) in the build menu and is broken down as the following categories
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